Computer Games: Text, Narrative and Play
Co-authored by Diane Carr, David Buckingham, Andrew Burn and Gareth Schott

Published in 2006 by Polity Press, Cambridge

"Computer Games: Text, Narrative and Play will be valuable for teachers and students who want to familiaize themselves with the core concepts and important debates within the merging field of games studies. But it does more than that – couping format analysis of games with an ethnographic perspective on games–playing showing how the same games studies can be read through multiple conceptual frameworks. If recent writing in games studies has seemed polarized, this book maps the middle ground between the warring positions."

–– Henry Jenkins, Massachusetts Institute of Technology
 

Related Themes